Pedestrian Dynamics® 4.1 released!

Pedestrian Dynamics® 4.1 released!

For all leading construction companies, architects, engineers, and consultants using crowd risk analysis. We are happy to announce the release of our crowd simulation software Pedestrian Dynamics® 4.1!

With Pedestrian Dynamics® you can increase customer experiences, decrease costs, and contribute to your innovation programs to contribute to more safe, secure, and sustainable infrastructures and events.

With the release of Pedestrian Dynamics® 4.1, the following improvements of the software are performed:

  • Increased user-friendliness
  • BIM improvements
  • New physical distancing feature for stands
  • New tutorials for recording videos and density output.

Increased user-friendliness and BIM improvements

To increase the user-friendliness several improvements are made which will help in model building, collecting data for an experiment but also give you an overview and control over the visualization. Moreover, the BIM import is improved to build models faster and easier. Also, adjustments have been made for Windows 11.

New physical distancing feature for stands

Around the world, we are struggling still with the effect of the COVID pandemic. Pedestrian Dynamics® simulation software today is used to implement physical distance and other pandemic rules and regulations. Already in Pedestrian Dynamics® 4.0, we introduced the physical distancing algorithm and included output to examine the proximity of agents. With this new release, we have added the feature to easily model seating areas when applying physical distancing. Due to the physical distancing rules, often not all seats in an area are allowed to use. Several properties have been added to a stand section to easily indicate which seats can be used and which should be unavailable.

New tutorials for recording videos and density output

Several improvements to our documentation are made. We have restructured our ‘Help’ file making it easier to find tutorials and ‘How to guides’ specific topics. These tutorials are now also easily accessible as PDFs via a drop-down menu on the ‘Help’ tab. We also added new documentation.

Download our release highlights document to read more details about the new improvements in Pedestrian Dynamics® 4.1. 

Curious what Pedestrian Dynamics® can do for you, your company, and your customers? Please contact us, or try our software free of charge.

EES implementation runs smoothly due to simulation software of InControl

EES implementation runs smoothly due to simulation software of InControl

Only a year to go and a new control system must be implemented at all external border locations in Europe. The EES will be mandatory from the 1st of April 2022. EES stands for European Entry / Exit System and this system regulates the digital registration of all non-European passenger traffic. The stamps in passports will be part of the past and in addition to personal data, the registration and control of fingerprints and facial recognition will also be obligated.

The European member states are responsible themselves for the organization and registration of EES at their own external borders. Collaboration and innovation are  key words for a successful and, above all, smooth/seamless border control. It is and it will remain absolutely necessary to control border capacity both from a passenger and (FedPol) staff perspective. Border locations most of the time have to be (re)designed. This is important in order to guarantee the safety and security of the passengers and residents of the host country against pandemics, persons with terrorist motives or other calamities.

Predict passenger flows


InControl is an indispensable partner for predicting crowds at border areas: airports, seaports, cruise terminals and train stations. With the simulation models of InControl, passenger flows can be made transparent and therefore better monitored and enforced. Thanks to the software it is possible to create analysis, impact- and what-if scenarios, 2D and 3D models and relevant instructions for staff and passengers. With these forecasts safe and smooth/seamless passage of passengers is ensured.

Gain insights with predictive analysis of InControl


Every border location is different and the intensity of use of those locations differs per season, per week, per day and even per moment. During the holidays it is busier at the (air)ports and train stations. And as a widebody aircraft fly in from outside of Europe, there will be a peak moment that should be anticipated and addressed. By making this transparent in advance with simulation models, a lot of very important issues can be taken into account. For example the layout and size of the border area, the installation of counters, (mobile) kiosks and hiring of adequate and sufficient (FedPol) staff. With simulated models and scenarios you can prepare and fulfil a smooth border operation. In short, be prepared very specifically for the purchase of hardware, software and staffing.

The role of simulation software is extremely useful for capacity planning by predicting and limiting waiting times, for making cost estimates, and above all ensuring the safety of passengers and residents of Europe. We will support you to meet EES-ruling in an efficient and effective manner.

Would you like to know what InControl can do for you and your organization? Please do not hesitate to contact us. We are happy to tell you about our experiences and expertise.

InControl’s crowd simulation supporting Transportation industry

InControl’s crowd simulation supporting Transportation industry

The transportation industry is facing a dramatic drop in passenger activity due to the COVID-19 pandemic. In order to ensure safe travelling for passengers and complying with physical distancing requirements InControl’s crowd simulation software Pedestrian Dynamics® has been used.  InControl simulation software predicts pedestrian flows and human behavior in a detailed way with high accuracy and processing large number of travelers.

Our software in 2D and 3D visualization models enabled business partner CGI and their end customers to get insights in several key questions, if and how to:

  • meet health legislation and protocols;
  • optimize schedules and capacity;
  • support management decisions and
  • organize the content of staff training.

Business partner CGI and InControl run several scenarios and delivered reports including What-If and Impact-scenarios and 2D and 3D visualizations.

Read the article of our business partner via this link.

Future Multimodal Hub Schiphol modelled with InControl Software

Future Multimodal Hub Schiphol modelled with InControl Software

The Multimodal Hub of Amsterdam Airport Schiphol is one of the largest public transport hubs in Europe and The Netherlands. Under normal (pre-COVID 19) circumstances the Schiphol public transport hub sees an average of 109,000 travelers per day. Every hour, 140 public transport buses passing through the center of Schiphol. These and other modalities all arrive, depart and transfer in and around Schiphol Plaza.

In the near feature an increasing number of people (up to 120,000) travelling through the Schiphol public transport hub is expected. In line with these numbers the current Multimodal Hub Schiphol (MHS) will be redesigned in order to create sufficient capacity to handle this increase.

InControl was requested by Schiphol to take a seat in the project organization as the passenger flow specialist. Over the course of 14 months, our team of experienced simulation engineers will assist Schiphol and the other project team members by simulating the complete new infrastructure of the new Multimodal Hub Schiphol. This will contribute to the vision of Royal Schiphol Group to create the world’s most sustainable, and high quality airport.

Pedestrian Dynamics®, InControl’s crowd simulation modelling software, is globally implemented to analyze passengers flows on airports and other public transport hubs.

Source Schiphol Group

Student Simulation Project in Public Transportation Crowd simulations at railway station Hoofddorp, The Netherlands

Student Simulation Project in Public Transportation Crowd simulations at railway station Hoofddorp, The Netherlands

Written by Jurian Fijen – Amsterdam University of Applied Science – Built Environment, Mobility

During my last year at the Amsterdam University of Applied Sciences, Bachelor of Built Environment (Mobility), I used the software  Pedestrian Dynamics® of InControl for my thesis about crowd simulations at railway station Hoofddorp, the Netherlands.

I did my research in a graduation studio within my study Built Environment, which was supervised by two teachers and the Haarlemmermeer council. Hoofddorp is the main town of the Haarlemmermeer municipality. My research goal was to find out whether Hoofddorp railway station is capable of handling all pedestrian flows in the coming years. Expectations are the station will become busier. Are adjustments needed to the station? The expected increase is partly caused by the North-South metro line which is planned to be extended from Amsterdam to Schiphol Airport and Hoofddorp. Because of this extension, pedestrian flows at the station will change and become busier. The big question is whether the bottlenecks (stair cases, platforms and concourses) at the station will be sufficient to handle an increasing number of travelers.

For my thesis I first examined the concept of crowd simulations and looked at how this could be used at railway stations. To find out whether Hoofddorp station can handle the increased demand, I looked at two things: which data and other information do I need to model pedestrian flows and how can I find out when capacity is reached?

I used the crowd simulation software Pedestrian Dynamics® of InControl to model and examine pedestrian flows. My supervisors from the university provided a Pedestrian Dynamics® Student Pro license for my thesis project.  I used the program’s tutorials and examples to master the software, after which I started my own case. By loading an AutoCAD map of the station into Pedestrian Dynamics® the infrastructure was well implemented. Adding all data I gathered from the public transport time table, the available public transport equipment, pedestrians and accompanying numbers and routes, I was able to model the pedestrian flows into the station’s infrastructure

3D Simulation Model of Hoofddorp trainstation

In the model using capacity requirements one can find out bottlenecks’ capacity. The functionality offered by Pedestrian Dynamics® allows you to examine the station using frequency maps, density maps and flow counters which allow you to find the possible problems at the stations. This all can be clearly presented in a graph visualizing results over time. This program really helped to show me what a good pedestrian capacity study for Hoofddorp station could look like.

2D Simulation Model of Hoofddorp trainstation

My final assignment made me look differently at the built environment and public transport. When it comes to capacity problems in public transport, I mainly thought of too many passengers on the trains or too little space for even more trains on the track. It shows that stations will also have to be expanded in future, because it is becoming increasingly busy and there is too little room for passenger flows. I thought it was interesting to be able to demonstrate this in my thesis.

Personally, I think it can be interesting for many courses, such as Built Environment, Civil Engineering, Traffic Engineering, Urban Planning and Architecture, to include crowd simulations in the curriculum. It allows people to view outdoor spaces and buildings, such as stations, stadiums and shopping streets in a completely different way. Finally, we have seen recently how difficult it is to come up with good solutions for environments where the infrastructure is too narrow for too large groups of people.

I am happy that I used Pedestrian Dynamics® for my assignment. It is a great program for modelling pedestrian flows in stations. The manual, the contact with the people at InControl, the tutorial and sample models have all ensured that Pedestrian Dynamics® was a great program for me to work with. I would like to keep on using the program to further improve my skills and expand my knowledge about pedestrian flows.

There are many interesting research topics in the area of crowd simulation. At the moment, many organizations struggle with capacity issues and social distancing measures. Are you interested in a thesis project about crowd modelling with Pedestrian Dynamics? Pedestrian Dynamics Student Pro license is an affordable license for students working on their bachelor or master thesis.

Find more information here or contact our research and education team at education@incontrolsim.com